How do I transfer the material settings of a model made in Blender to Unity?

We import models from Blender to Unity, and they are transferred without their own coloring and settings. The material was transferred, but its color and settings were not. How do I fix this?

Author: Радомир, 2017-08-27

1 answers

  • You need to extract the textures and materials of your model.

    1 Select your model in the Project window

    1. In the Inspector window, go to the Materials tab
    2. Create a folder and extract the textures of your model (Extract Textures)
    3. Do the same with the model materials (Extract Materials)
    4. Select your model in the scene window and expand it into components
    5. Select each component of the model and change it in the Inspector window in the Shaders section parameter from " Standart "to" Legacy Shaders/Deffuse
      Detail"
    6. We enjoy the result.

Response source

 1
Author: Infernal, 2019-02-12 07:18:01