LuaDec for LuaJIT?
Tell me how to adapt the Luadec decompiler to LuaJIT scripts One guy somehow decompiles LuaJIT scripts using this decompiler, but doesn't want to say how
LuaJIT 2.1.0-beta3
>luadec Fram.luac
luadec: Fram.luac: not a precompiled chunk
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1 answers
It seems that LuaDec does not know how to decompile LuaJIT scripts out of the box, despite the fact that the wiki contains a description of the bytecode.
But the good news is that LuaJIT has its own working decompiler: https://gitlab.com/znixian/luajit-decompiler
To decompile the script, install python3 and run the command in the console:
python3 ./main.py -f Fram.luac > Fram.lua
With your script copes with a bang:
script_name("\\xd2\\xe5\\xeb\\xe5\\xef\\xee\\xf0\\xf2 \\xed\\xe0 \\xec\\xe5\\xf2\\xea\\xf3: Evolve-Rp")
script_version("Latest Version")
script_author("Ded_Fedot")
require("lib.moonloader")
require("lib.sampfuncs")
function main()
if not isSampfuncsLoaded() or not isSampLoaded() then
return
end
while not isSampAvailable() do
wait(200)
end
sampRegisterChatCommand("dedtp", teleport)
sampAddChatMessage("{00D5FF}[Evolve-Rp] {FFFFFF}\\xd2\\xe5\\xeb\\xe5\\xef\\xee\\xf0\\xf2 \\xed\\xe0 {FFE741}\\xec\\xe5\\xf2\\xea\\xf3", 54783)
sampAddChatMessage("{00D5FF}[Evolve-Rp] {FFFFFF}\\xc0\\xe2\\xf2\\xee\\xf0: {EE0047}Ded_Fedot", 54783)
while true do
wait(0)
if activ == true then
tpoot = true
stpoot = true
wait(1000)
requestCollision(posX, posY)
loadScene(posX, posY, posZ)
posZ = getGroundZFor3dCoord(posX, posY, 500)
setCharCoordinates(playerPed, posX, posY, posZ)
wait(2000)
tpoot = false
wait(1000)
stpoot = false
activ = false
addOneOffSound(0, 0, 0, 1139)
printStringNow("~w~Teleport ~g~Successful~n~~y~by ~p~Ded_Fedot", 3000)
end
end
end
function teleport()
metka, posX, posY, posZ = getTargetBlipCoordinates()
if metka then
activ = true
tpoot = true
stpoot = true
else
sampAddChatMessage("\\xcf\\xee\\xf1\\xf2\\xe0\\xe2\\xfc \\xec\\xe5\\xf2\\xea\\xf3... {EE0047}\\xcc\\xf3\\xe4\\xe8\\xeb\\xe0", -1)
addOneOffSound(0, 0, 0, 1138)
end
end
function onSendPacket(slot0)
if slot0 == 207 and tpoot == true then
return false
end
end
function onReceiveRpc(slot0)
if slot0 == 12 and stpoot == true then
return false
end
end
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Author: zed, 2019-12-13 17:06:31