render

Eevee in blender 2.8 renders the image on the CPU instead of the GPU

Specifications: Nvidia GeForce GTX 980, IntelCore i5-6500 CPU 3.20 GHz, ubuntu 16.04, blender 2.8, preferences - CUDA is sele ... 668MiB. Tell me, why is this happening? According to the blender 2.8 documentation, eevee should run on the GPU...

Move Unity Text to a texture

I'm making a sooooo simple "photo editor". I have a texture - background , and on top of it, the user must write some text. A ... t overlaid on top (with the extension pre-selected by the user). (well the type is like in photoshop) How can this be done?

How does the combination of OpenGL rendering from under DirectX work in Windows?

As far as I know, the graphics output in Windows older than XP is done using DirectX technology. And what happens if OpenGL o ... output area is passed to DirectX and then everything is rendered using DirectX. Tell me, how does everything really happen?

Why is the draw call expensive?

There are a lot of ways to optimize the number of rendering calls. For example, it can be a batching or a texture atlas. It i ... ng possible to the GPU at a time than to send it in pieces. But why? Will the final amount of work required change from this?

How many times will the rendering speed increase in cycles render?

I have a video card on my computer "NVIDIA GeForce GT 220" it has "compute capability 1.6". And the program that I use Blende ... increase and what do you think? Or write to someone with a specific video card that works several times faster. Screenshot.